Released October 2004
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The first major expansion launched citizens into space with fully pilotable starships, factional squadrons, and a story-driven quest arc spanning familiar systems.
Highlights
- Introduced Rebel, Imperial, and Freelance pilot professions with bespoke ability trees.
- Added multi-crew gunships, asteroid mining, and factional space stations.
- Debuted the Chronicles system for branching space missions with cinematic encounters.
Archival Assets
Pre-flight checklists from the LiveOps training deck.
Concept art of Nova Horizon interceptors.
Restored developer stream: "Guiding fighters through asteroid fields."
Released May 2005
Rage of the Wookiees
Centered on the liberation of Kashyyyk, this expansion delivered a sweeping planetary arc, new heroic encounters, and rare schematics for dedicated crafters.
Highlights
- Expanded Kashyyyk with vertical zone tiers and the Blackscale slaver campaign.
- Unlocked legendary weapon drops and Mustafar-inspired housing decor.
- Introduced Xandank and Bolotaur creature mounts through Life Day research.
Archival Assets
Battlefield holoreels of the Rryatt Trail sieges.
Field medics’ treatment protocols for slaver toxins.
Community spotlight: "How guilds coordinated the liberation push."
Released November 2005
Trials of Obi-Wan
A Mustafar expedition alongside the Force ghost of Obi-Wan Kenobi that layered puzzle dungeons, lava-forged crafting resources, and cinematic storytelling.
Highlights
- Added iconic encounters like the Ancients’ Vault and Droid Army remnant.
- Delivered high-end armor schematics and Mustafarian bunker housing modules.
- Premiered the Champion of Mustafar title with force-aligned narrative choices.
Archival Assets
Voice-over scripts annotated by the narrative team.
Topographical scans of the Mustafarian mining complex.
Holonet roundtable: "Balancing puzzle raids for mixed combat groups."
Released January 2010
Galactic Civil War Redux
A sweeping systems update that refreshed planetary control, city invasions, and the incentives for large-scale PvP as the live team prepared sunset operations.
Highlights
- Reworked planetary scoring with forward operating bases and defensive missions.
- Updated reward tracks with heroic jewelry, factional walkers, and veteran cosmetics.
- Added capital ship bombardments that reshaped weekly invasion strategies.
Archival Assets
Operations dashboards tracking weekly control percentages.
Commander debriefs summarizing player war stories from invasions.
Developer AMA transcript on bridging the classic and NGE rulesets.